Thanx Robert,
I will certainly look at the osgsimulation example. What i am trying to
learn is how the terrain mesh is generated from DEM raster images
through osgTerrain. I want to understand the algorithm which is 
doing this in osg.
best regards
RJ


On Wed, 2007-02-07 at 13:24 +0000, Robert Osfield wrote:
> Hi RJ,
> 
> osgTerrain at present is used to build paged databases, and as such
> typically used as an offline tool.  There isn't one single function
> for generating the terrain database the capabilities of osgTerrain,
> and I'm not sure what you are exactly looking for.  The principle is
> that you add the source data you want, let it build the quad tree
> hierachy for this and then goes off and build the database.
> 
> If osgdem is too complicated then perhaps look at osgsimulation as it
> uses osgTerrain::DataSet is a pretty simple way.
> 
> Robert.
> 
> On 2/7/07, RJ <[EMAIL PROTECTED]> wrote:
> > Hi folks,
> > i am looking at the osgdem and osgTerrain to understand how exactly
> > terrain are generated. I am not able to find out the function which
> > generate the terrain data i.e do all the long calculations for us.
> > Can some body help me in figuring out  this function ...
> > thanx in advance
> > RJ
> >
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> >
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