Hi Robert, Looks like I need an update to osg::CullStack header file? I'm getting these compile errors saying that osg::CullStack::pushModelViewMatrix does not take 2 arguments, and its defined with one argument in the header file.
Zach _____ From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield Sent: Wednesday, February 07, 2007 16:17 To: osg users Subject: Re: [osg-users] CVS performance test Hi Zach, There is chance that its Windows threading issue, but more likely a general threading issue. Unfortuantely, I don't have enough cores to test CullThreadPerCameraDrawThreadPerContext, but even without enough cores I've seen a few instabilities with this model, its very new and not yet debug well. I've disabled the toggling to this threading model in osgviewer.cpp and checked it in. Could you try a cvs update and see how you get on. Cheers, Robert. On 2/7/07, Zach Deedler < [EMAIL PROTECTED] <mailto:[EMAIL PROTECTED]> > wrote: I tested on more computers. INVESTIGATION continued... 1) Lock up with Pentium D 3.2GHz dual core with hyperthreading, Windows XP (this looks like 4 procs in the task manager). 2) All tests done with 'osgviewer cow.osg', then pressing 'm' 3) see below 4) see below 5) Lock up with Pentium D 2.8GHz dual core without hyperthreading, Windows XP 6) Does not up with Pentium 4 2.4GHz, Windows XP with the first press of 'm'. 7) Does lock up with Pentium 4 2.4GHz, Windows XP with the second press of 'm'. 8) All tests with OSG CVS today's head revision. 9) All tests with OpenThreads CVS today's head revision. 10) All tests with Producer CVS today's head revision. 11) Setting the processor affinity with the task manager to 1 CPU still resulted in lockup after pressing 'm' Looks like a problem with the windows implementation of the threading models? Zach -----Original Message----- From: [EMAIL PROTECTED] [ <mailto:[EMAIL PROTECTED]> mailto:[EMAIL PROTECTED] On Behalf Of Zach Deedler Sent: Wednesday, February 07, 2007 15:29 To: 'osg users' Subject: RE: [osg-users] CVS performance test INVESTIGATION continued 3) This is the DEBUG_INFO output till where it get stuck: .... increment SwapBuffers Doing op SwapBuffers 00F8E418 get op 0 00F8E418 increment RunOperation Doing op RunOperation 00F8E418 Doing op Render 00F346C0 Viewer::stopThreading() - stopping threading ViewerDoubleBufferedRenderingOperation::release() Cancelling OperationsThred 00F8E418 isRunning()=1 Doing cancel 00F8E418 Waiting for OperationsThread to cancel 00F8E418 Waiting for OperationsThread to cancel 00F8E418 Waiting for OperationsThread to cancel 00F8E418 Waiting for OperationsThread to cancel 00F8E418 Waiting for OperationsThread to cancel 00F8E418 Waiting for OperationsThread to cancel 00F8E418 Waiting for OperationsThread to cancel 00F8E418exit loop 1 Waiting for OperationsThread to cancel 00F8E418 OperationsThread::cancel() thread cancelled 00F8E418 isRunning()=0 Viewer::stopThreading() - stopped threading. Viewer::startThreading() - starting threading Making scene thread safe _numThreadsOnBarrier = 1 4) At this point osgviewer is using 0% CPU, and not rendering. Zach -----Original Message----- From: [EMAIL PROTECTED] [ <mailto:[EMAIL PROTECTED]> mailto:[EMAIL PROTECTED] On Behalf Of Zach Deedler Sent: Wednesday, February 07, 2007 15:21 To: 'osg users' Subject: [osg-users] CVS performance test Hello, PROBLEM With the CVS version of osgviewer, as soon as I hit 'm', the viewer locks up every time. INVESTIGATION 1) I have a Pentium D 3.2GHz dual core with hyperthreading (this looks like 4 procs in the task manager). 2) This was just with cow.osg Zach _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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