Hi Adrian, Do any of the examples work fine?
I've been able to create a osgblendfunction crash, although my toggle the blend function using key right, key left. I have solved this crash by change the DataVariance of the BlendFunction StateSet to DYNAMIC, this ensures that frame draw doesn't overlap the update traversal when the view is in DrawThreadPerContext threading model. This may or may not solve your problem. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
