Hi Sacha, Could you avoid doing a reply to, as the most of your message is irrelvant and confusing for those trying to follow the thread.
On 2/14/07, Sascha Kuhn <[EMAIL PROTECTED]> wrote:
I try from the example osgKeyboardMouse.osg to change the program code indeed I want to move the viewer with the scroll button. I add it in the example where it get the callbacks passed from the KeyboardMouseCallback to EventQueue. If I understand this right than I have only to add a inherited class from GUIHandler.. to the EvenHandler list where I can set the ViewMatrix. What I not understand how can I define in this class that if the mouse scroll that it call the method of the inherited class (where I can set the view Matrix)?
I am bit confused after reading the above, it sounds like you are looking for an EventHandler that can be used to control the view matrix, in which case look at the osgGA::MatrixManipualtor subclass from osgGA::GUIEventHandler. There are number of subclasses from this to learn from such as osgGA::TrackballManipulator, DriveManipulator, FlightManipulator. Robert. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
