Hello,

I'm somewhat of a Java newbie concerning Java's 3D capabilities.

Is it even possible to develop a native-Java implementation of OSG?  Would
it still require an OpenGL binding?

If working on a Java application and needing a 3D scene graph capability ...
what would be the best approach now that JavaOSG is no longer under
development?

Is there any interest in this capability?

Thanks in advance,
  Ben


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