Hi Mike, That would be "EGGS-Cellent!" We are making a digital text gauge class that basically wraps a textured quad with a "hole" for updateable text that we had one of our modelers make a nice texture but we don't want to redistribute the image around all over the place with our installs so your tool sounds like a good place to start. Thanks man! biv
On 2/15/07, Mike Weiblen <[EMAIL PROTECTED]> wrote:
Hi biv, osgEphemeris has code to convert images to c code, used to embed the sun/moon images. I reinvented something similar with a ".cpp" writer plugin, which dump the contents of an osg::Image as c++ code; e.g.: "osgimgconv foo.png foo.cpp" It's rather immature and not in osgToy yet, but I can send it if you wish. Cheers -- mew Gerrick Bivins wrote: > Hi all, > Does osg support xpm image files? We'd like to be able to compile some > images into our app so we > don't have to distribute them and put extra handling logic(environment > vars)just for this in our code. wxWidgets has this feature but I didn't > see it (as a plugin anyway) in OSG. Is there possibly another way to do > something like this in OSG? > biv > > > ------------------------------------------------------------------------ > > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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