After adding the Carbon and AGL frameworks, osgViewer built, but now I'm getting stuck at osgTerrain.
I've got: Linking /Users/hreskca1/Desktop/OSG/OpenSceneGraph-1.2.0-200702192325/Xcode/OpenSceneGraph/build/OpenSceneGraph.build/Deployment/osgTerrain.build/Objects-normal/ppc/Terrain Undefined symbols: _CPLErrorReset _CPLMalloc _GDALAllRegister . . . __ZNK19OGRSpatialReference7lsLocalEv internal link edit command failed Build failed (2 errors) I _do_ have the gdal framework installed and included in the project. So I can't quite figure out what the problem is. Thanks.
Message: 7 Date: Wed, 28 Feb 2007 17:47:52 +0100 From: Stephan Maximilian Huber <[EMAIL PROTECTED]> Subject: Re: [osg-users] Building OSG from scratch via Xcode To: osg users <[email protected]> Message-ID: <[EMAIL PROTECTED]> Content-Type: text/plain; charset=ISO-8859-1; format=flowed christian hresko schrieb: > Any ideas, tips, pointers, etc? Don't know why it doesn't work for you, try adding the Carbon-framework to the osgViewer-target. HTH, Stephan
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