After adding the Carbon and AGL frameworks, osgViewer built, but now
I'm getting stuck at osgTerrain.

I've got:

Linking 
/Users/hreskca1/Desktop/OSG/OpenSceneGraph-1.2.0-200702192325/Xcode/OpenSceneGraph/build/OpenSceneGraph.build/Deployment/osgTerrain.build/Objects-normal/ppc/Terrain

Undefined symbols:
_CPLErrorReset
_CPLMalloc
_GDALAllRegister
.
.
.
__ZNK19OGRSpatialReference7lsLocalEv

internal link edit command failed
Build failed (2 errors)

I _do_ have the gdal framework installed and included in the project.
So I can't quite figure out what the problem is.

Thanks.

Message: 7
Date: Wed, 28 Feb 2007 17:47:52 +0100
From: Stephan Maximilian Huber <[EMAIL PROTECTED]>
Subject: Re: [osg-users] Building OSG from scratch via Xcode
To: osg users <[email protected]>
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

christian hresko schrieb:
> Any ideas, tips, pointers, etc?
Don't know why it doesn't work for you, try adding the Carbon-framework
to the osgViewer-target.

HTH, Stephan
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to