Hi.

I would need weak pointers in my app. OSG doesn't provide one. I heard that
I could transform OSG ref_ptr into boost::shared_ptr and I guess, from then
to boost::weak_ptr? Any ideas.

I would use it like this: on my HUD I have a target, but when target dies, I
would like to automatically lose track of that target and target to become
NULL.

Bye and thanks,
Ivan
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