Hi, On 3/6/07, Ivan Bolčina <[EMAIL PROTECTED]> wrote:
Hi. I would need weak pointers in my app. OSG doesn't provide one. I heard that I could transform OSG ref_ptr into boost::shared_ptr and I guess, from then to boost::weak_ptr? Any ideas. I would use it like this: on my HUD I have a target, but when target dies, I would like to automatically lose track of that target and target to become NULL.
Have you looked to observer_ptr ? I think it does what you want. -- Serge Lages http://www.magrathea-engine.org
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