stateset->setAttribute(new osg::PolygonMode(
osg::PolygonModeFRONT_AND_BACK,  osg::PolygonMode::FILL));

On 3/8/07, Jeremy <[EMAIL PROTECTED]> wrote:
In osg, what's the equivalent code setup as the OpenGL
call of:

glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);

Thanks,
Jeremy



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