See the code entry in my FAQ http://www.3dscenegraph.com/osg/osg_faq_1.htm#f49
Best Regards Gordon __________________________________________________________ Gordon Tomlinson Email : gordon.tomlinson @ overwatch.com YIM/AIM: Gordon3dBrit MSN IM : Gordon3dBrit @ 3dSceneGraph.com __________________________________________________________ Telephone (Cell): (+1) 214-477-8914 Telephone (Work): (+1) 703-437-7651 "Self defence is not a function of learning tricks but is a function of how quickly and intensely one can arouse one's instinct for survival" - Master Tambo Tetsura -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Jeremy Sent: Thursday, March 08, 2007 10:13 AM To: osg users Subject: [osg-users] Polygon Mode Equivalence In osg, what's the equivalent code setup as the OpenGL call of: glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); Thanks, Jeremy ____________________________________________________________________________ ________ Finding fabulous fares is fun. Let Yahoo! FareChase search your favorite travel sites to find flight and hotel bargains. http://farechase.yahoo.com/promo-generic-14795097 _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
