Hello all! I have created an OSG-based component to another software package. The package also has some other OpenGL components as well. When I have my OSG component running alongside one of the other OpenGL components, and I close the OSG component, the textures are erased from the other component that is not OSG. This other component uses an older, somewhat outdated API to use OpenGL. Has anyone seen anything like this before?
Thanks much, John :)
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