Hi,

El Lunes, 12 de Marzo de 2007 21:01, Argentieri, John-P63223 escribió:
> I have created an OSG-based component to another software package. The
> package also has some other OpenGL components as well. When I have my OSG
> component running alongside one of the other OpenGL components, and I close
> the OSG component, the textures are erased from the other component that is
> not OSG. This other component uses an older, somewhat outdated API to use
> OpenGL. Has anyone seen anything like this before?

Maybe the two components share the same GL context, and when you close the OSG 
component the context is also deleted, so you loose all the objects it held 
(textures, fbos,...)

Alberto
_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to