> -----Original Message-----
> Subject: [osg-users] Problem with osg::GraphicsContext
> whenRenderStage::RunCameraSetup falls back to PIXEL_BUFFER_RTT
> 
> The GraphicsContext that has been
> created in the camera setup is initialized by Producer (via
> s_createGraphicsContextCallback) which I had no idea I was using.

I have now found out why I had not seen this before. We have recently added
some extra functionality which pops up another 3d window which is in fact
rendered by osgProducer that is why s_createGraphicsContextCallback is now
non NULL. Before this the createGraphicContext calls would have failed and
we would have fallen back to the FRAME_BUFFER implementation (I think).

Of course, this still leaves the original questions unresolved.

:-)

Roger


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