> -----Original Message----- > Subject: [osg-users] Problem with osg::GraphicsContext > whenRenderStage::RunCameraSetup falls back to PIXEL_BUFFER_RTT > > The GraphicsContext that has been > created in the camera setup is initialized by Producer (via > s_createGraphicsContextCallback) which I had no idea I was using.
I have now found out why I had not seen this before. We have recently added some extra functionality which pops up another 3d window which is in fact rendered by osgProducer that is why s_createGraphicsContextCallback is now non NULL. Before this the createGraphicContext calls would have failed and we would have fallen back to the FRAME_BUFFER implementation (I think). Of course, this still leaves the original questions unresolved. :-) Roger _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
