Hi

It doesn't cure the limit problem, but when I was having crashes with a large database I modified the function:

ReaderWriter::WriteResult OSGA_Archive::write(const WriteFunctor& writeFunctor)

to have the following after the file write.

if (result.success())
{
   addFileReference(position, size, writeFunctor._filename);
   // ensure output file is correct to this point
   writeIndexBlocks();
   _output.flush();
}

The lack of index writes otherwise makes the database pretty useless after a crash.

Cheers
Alan Harris


Zach Deedler wrote:
Hi Wojtek,
The limit for a process on win32 is 2GB. There are ways to up it to 3GB, though, if you haven't tried that.
http://msdn2.microsoft.com/en-us/library/ms791558.aspx
On 64-bit windows the process limit is 7,152GB
Zach

------------------------------------------------------------------------
*From:* [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] *On Behalf Of *Wojciech Lewandowski
*Sent:* Friday, March 16, 2007 06:01
*To:* osg users
*Subject:* [osg-users] Overcoming osga 4GB limit ?

Hi everybody,
We hit 4GB limit in OSGA archive generated from osgdem. Did anyone try building larger archives on 64 bit systems ? I suspect that 64 bit Linux will be Ok but we work in Windows environment. Did anyone try passing 4GB limit on 64 bit Windows ? Do I need to recompile OSG for 64 bit code ? Does anyone know if there is a way to extract ive files from this uncompleted 4GB OSGA archive ? OSGDEM have worked for 3 days till it crashed at level 9 ... we would like to see if earlier levels look right. Thanks in advance for all feedback,
Cheers,
Wojtek Lewandowski
------------------------------------------------------------------------

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