Hi Etienne, Thanks for the feedback. I'm forwarding the message on to osg-build so that we discuss the C compiler issue and jpeg issue. Ideally I'd like to get things compiling out of the box, failing this putting workarounds up on the wiki would be second best.
Robert. ---------- Forwarded message ---------- From: Etienne PIERRE <[EMAIL PROTECTED]> Date: Mar 21, 2007 9:26 AM Subject: Re: [osg-users] Call for assistance : Cmake build testing To: osg users <[email protected]> On Tuesday 20 March 2007, Robert Osfield wrote:
Hi All, The CMake build work is ticking along rather nicely under Windows and Linux we do need testing on platforms that that CMake build contributors don't have access to, platforms that we've had feedback of success so far is: Windows VS 8.0, 32 + 64 bit. Windows Mingw Linux 32 + 64 bit. IRIX OSX, albiet without frame work support (this will require work on Cmake itself.)
I've built it on IRIX 6.5 (32bit compiling on a 64bit system), the problem I had is that on IRIX, the C compiler is /bin/cc and the c++ compiler is /bin/CC. Cmake tries to use /bin/CC as the C compiler and the compile fails because he detects it's a c++ compiler. The workaround is to use cmake -DCMAKE_C_COMPILER=/bin/cc -DCMAKE_CXX_COMPILER=/bin/CC Other than that, it's pretty straightforward. The only other problem I had is the version of libpng installed was an old one and the error only came at compile time, so I had to give the paths to cmake (using -DPNG_PNG_INCLUDE_DIR and -DPNG_LIBRARY). Thanks for the good work, Etienne PIERRE _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
