Hi Philip,

On 4/3/07, Philip Taylor <[EMAIL PROTECTED]> wrote:
Just setting the source code and build directories to the top level OSG
directory was indeed the answer. (It still failed because I have to add the
OPENTHREADS_INCLUDE_DIR and OPENTHREADS_LIBRARY environmental variables, but
it got well beyond the SETUP_PLUGIN problem.)

I believe that if you have OpenThreads and OpenSceneGraph placed in
the same directory then the CMake scripts for finding OpenThreads
should find it.

Perhaps Luigi can jump in here as he's the author of much of the Windows side.


Robert.
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