Hi,

I have just read a bit in the documentation and found the PlaneIntersection.

As it looks it gives a polyline as a result.

Does this mean that intersecting a scene with a plane gives all intersections of the plane with all triangles in the scene (which, naturally, are lines) as a polyline?

And, moreover: Can I even assume that the polyline gives the segments in the right order, meaning, for instance, that intersecting a sphere with a line will give a closed polyline as a result?

Thanks for any clarification,

Andreas

_______________________________________________
osg-users mailing list
[EMAIL PROTECTED]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to