Robert Osfield schrieb:
Hi Sahaib,
I don't have any up to date points of reference, but back in the days
when I did Windows dev on the OSG using VS6.0 the release vs debug
runtime speed was in the order of 3-4 speed different for CPU limited
scenes, so optimized builds make a collosal difference.
Hi,
I can only tell from MSVC 8.0, where it is like Robert says: Big
difference! The difference is much bigger than that between gcc release
and debug build.
Regards,
Andreas
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