Yep deubg builds on Windows whether in VS7 or VS8 are SLOW 

You should NEVER do any real timing or performance testing 
in debug mode its pretty much a waste of time

Simple create a Release bulind in your project, the default 
release optimizations settings will do in most cases

You will see in most cases a very large performance gain in a
Release build on windozes

After that you can start to tune the optimizations and if you 
still have issues run a profiler to see were your spending your
Time




__________________________________________________________
Gordon Tomlinson 

Email   : [EMAIL PROTECTED]
Website : www.vis-sim.com www.gordontomlinson.com 

__________________________________________________________

"Self defence is not a function of learning tricks 
but is a function of how quickly and intensely one 
can arouse one's instinct for survival" 
-Master Tambo Tetsura 


-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Robert Osfield
Sent: 16 April 2007 10:03
To: osg users
Subject: Re: [osg-users] Optimize for speed in VS.NET 7.1

Hi Sahaib,

I don't have any up to date points of reference, but back in the days when I
did Windows dev on the OSG using VS6.0 the release vs debug runtime speed
was in the order of 3-4 speed different for CPU limited scenes, so optimized
builds make a collosal difference.

Robert.

On 4/16/07, Sohaib Athar <[EMAIL PROTECTED]> wrote:
> Hi everyone,
>
> A quick question, has anyone experienced a noticeable improvement in 
> speed by compiling OSG/OT/your own project optimized for speed in the 
> VS 2003 project settings? Or is it negligible/not noticable/creates 
> problems? Can anyone share their experience?
>
> Sohaib Athar.
>
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