Thanks for the comments, Eric. I have watched your Mac videos in the past,
and want to watch them again as I get closer to putting this revision out.
   -Paul


> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf Of E. Wing
> Sent: Monday, April 23, 2007 12:46 PM
> To: [email protected]
> Subject: Re: [osg-users] Quick Start Guide feedback request
> 
> Hi Paul,
> I only had a chance to skim the Mac OS X instructions. Here 
> are some corrections/clarifications. Did you look over the 
> screencasts I pointed you too?
> 
> 
> So with Mac OS X, you can do things one of two ways. You can 
> use the frameworks, or you can use the traditional Unix style 
> way. I generally promote and document the framework way 
> because the native tool  and distribution support is a little 
> more interesting.
> 
> For page 4:
> /System/Frameworks does not exist and is non-sensical.
> Installing anything to /System is generally off-limits unless 
> you are Apple. Frameworks should go in /Library/Frameworks 
> (or ~/Library/Frameworks if per-user or permissions-limited)
> 
> We spell PlugIns with a capital 'I'. By default, the Mac 
> filesystem is case insensitive, but users can opt to use a 
> case-sensitive file system which this becomes significant.
> 
> Maybe a link to the screencast instructions would be useful 
> since you mention the Wiki.
> 
> For page 12:
> Maybe mentioning the OSG/Xcode project template would be useful here.
> 
> Probably should mention the OSG/Xcode template.
> 
> Probably should see video on command line building
> 
> For page 20 (and beyond) for the little dark boxes:
> 
> (The osg Library)
> Header files: For Unix style, this is correct, but for 
> frameworks, headers are embedded within.
> For ELF (Linux, FreeBSD, most other Unicies): libosg.so 
> Mach-o (Darwin): libosg.dylib
> Framework: osg.framework
> 
> Page 26:
> We also have an example called osgsimpleviewerCocoa which 
> demonstrates pretty tight Cocoa integration. So you might 
> want to dd Cocoa (NSGL) to the list of AGL/CGL. I would like 
> a full blown native Cocoa osgViewer one day, but haven't had 
> time to write it.
> 
> -Eric
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