Thanks for the comments, Eric. I have watched your Mac videos in the past, and want to watch them again as I get closer to putting this revision out. -Paul
> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of E. Wing > Sent: Monday, April 23, 2007 12:46 PM > To: [email protected] > Subject: Re: [osg-users] Quick Start Guide feedback request > > Hi Paul, > I only had a chance to skim the Mac OS X instructions. Here > are some corrections/clarifications. Did you look over the > screencasts I pointed you too? > > > So with Mac OS X, you can do things one of two ways. You can > use the frameworks, or you can use the traditional Unix style > way. I generally promote and document the framework way > because the native tool and distribution support is a little > more interesting. > > For page 4: > /System/Frameworks does not exist and is non-sensical. > Installing anything to /System is generally off-limits unless > you are Apple. Frameworks should go in /Library/Frameworks > (or ~/Library/Frameworks if per-user or permissions-limited) > > We spell PlugIns with a capital 'I'. By default, the Mac > filesystem is case insensitive, but users can opt to use a > case-sensitive file system which this becomes significant. > > Maybe a link to the screencast instructions would be useful > since you mention the Wiki. > > For page 12: > Maybe mentioning the OSG/Xcode project template would be useful here. > > Probably should mention the OSG/Xcode template. > > Probably should see video on command line building > > For page 20 (and beyond) for the little dark boxes: > > (The osg Library) > Header files: For Unix style, this is correct, but for > frameworks, headers are embedded within. > For ELF (Linux, FreeBSD, most other Unicies): libosg.so > Mach-o (Darwin): libosg.dylib > Framework: osg.framework > > Page 26: > We also have an example called osgsimpleviewerCocoa which > demonstrates pretty tight Cocoa integration. So you might > want to dd Cocoa (NSGL) to the list of AGL/CGL. I would like > a full blown native Cocoa osgViewer one day, but haven't had > time to write it. > > -Eric > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
