All, I'm looking to move our projects to the most recent version of OSG, but we require PBuffer support for some of our applications since our target hardware doesn't support Frame Buffer Objects but do support PBuffers. Are there plans to include PBuffer support before the 2.0 release?
Thanks! Jason _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
