All,

I'm looking to move our projects to the most recent version of OSG, but
we require PBuffer support for some of our applications since our target
hardware doesn't support Frame Buffer Objects but do support PBuffers.
Are there plans to include PBuffer support before the 2.0 release?

Thanks!

Jason

_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to