Ogre3D is really just another C++ graphics toolkit, while more inclined
towards the games market than the OSG, its still a tool for developers not
end user wishing to dabble in put a game together without learning C++ and
the ins of out of software dev etc.

On 5/1/07, Mario Valle <[EMAIL PROTECTED]> wrote:

Timothy Chau wrote:
> I download Orge.... and now what? there is not exact progarm like i
> expected just those URL and thats all...
>
Are you able to look around on a website or do you need someone holding
your hand?

Look at the demos

http://www.ogre3d.org/index.php?option=com_content&task=view&id=416&Itemid=150

Look at the learning materials

http://www.ogre3d.org/index.php?option=com_content&task=view&id=407&Itemid=106

Do a Google search for "Ogre3d tutorial"
10 seconds and i found
http://artis.imag.fr/Membres/Xavier.Decoret/resources/ogre/

Please do not lose everyone time if you don't want to invest a little
effort from your side!

mario
>
>> From: Mario Valle <[EMAIL PROTECTED]>
>> Reply-To: osg users <[email protected]>
>> To: osg users <[email protected]>
>> Subject: Re: [osg-users] Hi please me help i don't know how to work
>> the progarm
>> Date: Mon, 30 Apr 2007 16:23:17 +0200
>>
>> Or try Ogre3D <www.ogre3d.org>
>>
>> Ciao!
>>         mario
>>
>> [EMAIL PROTECTED] wrote:
>> > Wow, Sounds great.  You want to do games?  OpenSceneGraph is a great
>> > tool for that, but like Robert mentioned, it depends quite a bit on
>> your
>> > background.  Do you have a strong C++ background?  If not, it might
>> be a
>> > better idea to start with learning C++.  OSG is an excellent tool,
but
>> > it is not for beginners without a solid C++ background.  It is also
>> not
>> > the only thing you will need for games.  You will also need sound
>> > libraries, networking libraries, etc.  These are all called
>> MIDDLEWARE.
>> > Going this route can be highly fun and engaging (It is what I am
doing
>> > too after all), but if you are just wanting to make a game, and you
do
>> > not have a strong programming background, you might want to try
>> > something else.
>> >
>> > Another approach, if you are wanting to start making games quickly,
is
>> > to use something that is a little more appropriate for those just
>> > starting in game development.  This would either be a full fledged
>> > gaming ENGINE, or a level development tool for an existing engine.
>> > There are some tools, like TORQUE, and BLENDER, that are really
suited
>> > to getting a fun game out there fast.  Do a google search for "Torque
>> > Game Engine" or "Blender Game Engine" or try other game engines.
>> >
>> > Good Luck,
>> > -- Rick
>> >
>> >
>> > On 4/30/07, *Timothy Chau* <[EMAIL PROTECTED]
>> > <mailto:[EMAIL PROTECTED]>> wrote:
>> >
>> >     Well i sort of want to make a game with a virtual 3D world i
>> saw the
>> >     progarm
>> >     and the screen shot it kinda could help me do this wish anyways
>> what is
>> >     this....... shell thingy and the another thing.... how can compt
>> >     promt be
>> >     used as a graphic drawer?
>> >
>> >     >From: "Robert Osfield" <[EMAIL PROTECTED]
>> >     <mailto:[EMAIL PROTECTED]>>
>> >     >Reply-To: osg users <[email protected]
>> >     <mailto:[email protected]>>
>> >     >To: "osg users" <[email protected]
>> >     <mailto:[email protected]>>
>> >     >Subject: Re: [osg-users] Hi please me help i don't know how to
>> work the
>> >     >progarm
>> >     >Date: Mon, 30 Apr 2007 14:05:49 +0100
>> >     >
>> >     >HI Timothy,
>> >     >
>> >     >You need to explain what you are trying to achieve, and what
>> >     background you
>> >     >have, as we really can't tell from what you have written so
>> >     far.  It might
>> >     >be that the OSG is totally inappropriate for your needs, it
might
>> >     be that
>> >     >its perfect for you but are new to programming graphics
>> >     applications so
>> >     >don't know where to start.  Nobody can help you until we know
>> what
>> >     help you
>> >     >need.
>> >     >
>> >     >Robert.
>> >     >
>> >     >On 4/30/07, Timothy Chau <[EMAIL PROTECTED]
>> >     <mailto:[EMAIL PROTECTED]>> wrote:
>> >     >>
>> >     >>SO what do i do when i downloaded that thing...
>> >     >>
>> >     >>
>> >     >> >From: "Gordon Tomlinson" <[EMAIL PROTECTED]
>> >     <mailto:[EMAIL PROTECTED]>>
>> >     >> >Reply-To: osg users <[email protected]
>> >     <mailto:[email protected]>>
>> >     >> >To: "osg users" < [email protected]
>> >     <mailto:[email protected]>>
>> >     >> >Subject: RE: [osg-users] Hi please me help i don't know how
to
>> >     work the
>> >     >> >progarm
>> >     >> >Date: Mon, 30 Apr 2007 08:11:24 -0400
>> >     >> >
>> >     >> >Hi
>> >     >> >
>> >     >> >The OpenScenGraph is not a program to draw pictures
>> >     >> >
>> >     >> >The OpenSceneGraph is an Open Source, cross platform graphics
>> >     toolkit
>> >     >>for
>> >     >> >the development of high performance 3d graphics
>> applications such as
>> >     >>flight
>> >     >> >simulators, games, virtual reality and scientific
>> visualization.
>> >     >> >
>> >     >> >Based around the concept of a Scene Graph, it provides an
>> object
>> >     >>oriented
>> >     >> >framework which sits on top of OpenGL graphics API,  thus
>> >     freeing the
>> >     >> >developer from implementing and optimizing low level graphics
>> >     calls, and
>> >     >> >provides many additional utilities for rapid development of
>> >     3d  graphics
>> >     >> >applications.
>> >     >> >
>> >     >> >For more information see
>> >     >> >
>> >
>> >>
http://www.openscenegraph.com/osgwiki/pmwiki.php/Introduction/Introduction
>>
>> >
>> <
http://www.openscenegraph.com/osgwiki/pmwiki.php/Introduction/Introduction
>
>>
>> >     >> >
>> >     >> >
>> >     >> >
>> >     >> >Best Regards
>> >     >> >
>> >     >> >Gordon
>> >     >> >
>> >     >> >__________________________________________________________
>> >     >> >Gordon Tomlinson
>> >     >> >Email  : gordon.tomlinson @ overwatch.com
>> <http://overwatch.com>
>> >     >> >YIM/AIM: Gordon3dBrit
>> >     >> >MSN IM : Gordon3dBrit @ 3dSceneGraph.com
>> >     >> >
>> >     >> >__________________________________________________________
>> >     >> >
>> >     >> >
>> >     >> >"Self defence is not a function of learning tricks
>> >     >> >but is a function of how quickly and intensely one
>> >     >> >can arouse one's instinct for survival"
>> >     >> >- Master Tambo Tetsura
>> >     >> >
>> >     >> >
>> >     >> >
>> >     >> >-----Original Message-----
>> >     >> >From: [EMAIL PROTECTED]
>> >     <mailto:[EMAIL PROTECTED]>
>> >     >> >[mailto:[EMAIL PROTECTED]
>> >     <mailto:[EMAIL PROTECTED]>]On Behalf Of
>> Timothy Chau
>> >     >> >Sent: Monday, April 30, 2007 6:07 AM
>> >     >> >To: [email protected]
>> >     <mailto:[email protected]>
>> >     >> >Subject: [osg-users] Hi please me help i don't know how to
>> work the
>> >     >> >progarm
>> >     >> >
>> >     >> >
>> >     >> >I downloaded the binary thing and now what? all i see is
>> demos i
>> >     thoguht
>> >     >> >this is a progarm to draw pictures.... please help
me...thanks
>> >     >> >
>> >     >>
>> >_________________________________________________________________
>> >     >> >Don't just search. Find. Check out the new MSN Search!
>> >     >> >http://search.msn.click-url.com/go/onm00200636ave/direct/01/
>> >     <http://search.msn.click-url.com/go/onm00200636ave/direct/01/>
>> >     >> >
>> >     >> >_______________________________________________
>> >     >> >osg-users mailing list
>> >     >> >[email protected]
>> <mailto:[email protected]>
>> >     >> >http://openscenegraph.net/mailman/listinfo/osg-users
>> >     >> >http://www.openscenegraph.org/
>> >     >> >
>> >     >> >
>> >     >> >_______________________________________________
>> >     >> >osg-users mailing list
>> >     >> >[email protected]
>> <mailto:[email protected]>
>> >     >> >http://openscenegraph.net/mailman/listinfo/osg-users
>> >     >> >http://www.openscenegraph.org/
>> <http://www.openscenegraph.org/>
>> >     >>
>> >
>> >>_________________________________________________________________
>> >     >>Don't just search. Find. Check out the new MSN Search!
>> >     >> http://search.msn.click-url.com/go/onm00200636ave/direct/01/
>> >     >>
>> >     >>_______________________________________________
>> >     >>osg-users mailing list
>> >     >> [email protected]
>> <mailto:[email protected]>
>> >     >>http://openscenegraph.net/mailman/listinfo/osg-users
>> >     >>http://www.openscenegraph.org/ <http://www.openscenegraph.org/>
>> >     >>
>> >
>> >
>> >     >_______________________________________________
>> >     >osg-users mailing list
>> >     >[email protected]
>> <mailto:[email protected]>
>> >     > http://openscenegraph.net/mailman/listinfo/osg-users
>> >     >http://www.openscenegraph.org/
>> >
>> >     _________________________________________________________________
>> >     Express yourself instantly with MSN Messenger! Download today
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>
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>> >     http://www.openscenegraph.org/
>> >
>> >
>> >
>> >
>>
------------------------------------------------------------------------
>> >
>> > _______________________________________________
>> > osg-users mailing list
>> > [email protected]
>> > http://openscenegraph.net/mailman/listinfo/osg-users
>> > http://www.openscenegraph.org/
>>
>> --
>> Ing. Mario Valle
>> Visualization Group                              |
>> http://www.cscs.ch/~mvalle
>> Swiss National Supercomputing Centre (CSCS)      | Tel:  +41 (91)
>> 610.82.60
>> v. Cantonale Galleria 2, 6928 Manno, Switzerland | Fax:  +41 (91)
>> 610.82.82
>> _______________________________________________
>> osg-users mailing list
>> [email protected]
>> http://openscenegraph.net/mailman/listinfo/osg-users
>> http://www.openscenegraph.org/
>
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--
Ing. Mario Valle
Visualization Group                              |
http://www.cscs.ch/~mvalle
Swiss National Supercomputing Centre (CSCS)      | Tel:  +41 (91)
610.82.60
v. Cantonale Galleria 2, 6928 Manno, Switzerland | Fax:  +41 (91)
610.82.82


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