Hi Mike,

Current the subclasses from GraphicsWindow found in include/osgViewer/api/*
like GraphicsWindowWin32 aren't yet included publically listed headers.
This does need to change, so we'll need to evolve the
src/osgViewer/CMakeLists.txt to support the include/osgVIewer/api/*
directories/files that are approrpriate for that platform.

However, even with out this GraphicsWindowWin32 being included things should
still compile and run, as GraphicsWindowWin32 will work behinds the scenes
as a default implementation of GraphicsWindow for Windows.

Robert.

On 5/1/07, Hartman, Michael W. (MSFC-NNM06AA05Z)[PEOPLETEC] <
[EMAIL PROTECTED]> wrote:

All,

   Not sure if this is intentional, oversight, or my misunderstanding.  I
do a full build with CMake (Visual Studio 8) and everything builds fine but
when I go to use osgViewer in my existing MSFC application I don't have
GraphicsWindowWin32 in the CMake output directory for
"openscenegraph/include/osgViewer" and when I check out the lib that is
produced there is no GraphicsWindowWin32 functions in the lib.   When I look
over the files that are compiled I do see that GraphicsWindowWin32 is
compiled but it does not seem to make it into the library.

Am I missing a define so that GraphicsWindowWin32 is included in the
distribution or is there something else?

Thanks for any help.

Platform:  Windows XP
Compiler: Visual Studio 8

Thanks
Mike Hartman


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