Hi Mike, Current the subclasses from GraphicsWindow found in include/osgViewer/api/* like GraphicsWindowWin32 aren't yet included publically listed headers. This does need to change, so we'll need to evolve the src/osgViewer/CMakeLists.txt to support the include/osgVIewer/api/* directories/files that are approrpriate for that platform.
However, even with out this GraphicsWindowWin32 being included things should still compile and run, as GraphicsWindowWin32 will work behinds the scenes as a default implementation of GraphicsWindow for Windows. Robert. On 5/1/07, Hartman, Michael W. (MSFC-NNM06AA05Z)[PEOPLETEC] < [EMAIL PROTECTED]> wrote:
All, Not sure if this is intentional, oversight, or my misunderstanding. I do a full build with CMake (Visual Studio 8) and everything builds fine but when I go to use osgViewer in my existing MSFC application I don't have GraphicsWindowWin32 in the CMake output directory for "openscenegraph/include/osgViewer" and when I check out the lib that is produced there is no GraphicsWindowWin32 functions in the lib. When I look over the files that are compiled I do see that GraphicsWindowWin32 is compiled but it does not seem to make it into the library. Am I missing a define so that GraphicsWindowWin32 is included in the distribution or is there something else? Thanks for any help. Platform: Windows XP Compiler: Visual Studio 8 Thanks Mike Hartman _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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