Hi Alberto,

On 5/9/07, Alberto Luaces <[EMAIL PROTECTED]> wrote:

could that size be changed at runtime or by an environment variable? Some
software implementations doesn't allow such big textures at all, so I fear
they will display nothing when rendering text.


You can set the texture size of the Font, but you do raise a point about the
need to check for support for the texture size, this code isn't present in
osgText it just assume the memory is available.

Do you have an system with a software GL implementation that has small
limits.

Robert.
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