Ummm excellent, Robert, thank you very much. I will make some test and will 
tell you how well is going.

Regards,
Rafa.

El Thursday 17 May 2007 21:56:06 Robert Osfield escribió:
> Hi Rafael,
>
> On 5/16/07, Robert Osfield <[EMAIL PROTECTED]> wrote:
> > I haven't yet attempted to add support for fusion distance, so I can't
> > off the top of my head say what the final API will look like.  I'll
> > have a think about this tonight.
>
> I have gone ahead and add support for controlling fusion distance into
> osgViewer::View, this means it'll work with both Viewer and
> CompositeViewer.
>
> The osgstereimage example now is more staightforward than it was in
> the osgProducer, no grappling around with SceneView, you can set it
> straight on the viewer.
>
>    
> viewer.setFusionDistance(osgUtil::SceneView::USE_FUSION_DISTANCE_VALUE,radi
>us);
>
> Note, if you attach a CameraManipulator to a View then on each frame
> the FusionDistance settings up updated from this, overwriting the
> local View's values.  This is consistent with the way that how
> osgProducer too.  This is required to allow manipulators like
> TerrainManipulator and TrackballManipulator to scale the fusion
> distance auomatically as you zoom in/out.
>
> Robert.
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> http://www.openscenegraph.org/



-- 
Rafael J. Martinez
Instituto de Robotica
Universitat de Valencia
Apdo. Correos 2085
Valencia 46071

http://www.uv.es/~rmtnez
Tel: (+34) 96 354 3564
Fax: (+34) 96 354 3550

Id. GnuPG: 0xBCFC8F5F
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