HI Brad,

On 5/17/07, Brad Colbert <[EMAIL PROTECTED]> wrote:
It looks like _done never gets set to true.  Where is the appropriate place
for that to happen?

It sounds like the graphics window is not being invalidated, i.e.
GraphicsWindowWin32::valid() is returning true after the window is
destroyed.  I've just looked at the code and it looks fine - the
GraphicsWindowWin32::closeImplementation() set _valid to false, so
GraphicsWindowWin32::valid() should returning false.

One will need to put some debugging into the
GraphicsWindowWin32::closeImplementation() to see what is happening.
Also the Viewer::checkWindowStatus() is probably also worth looking
at.

Robert.
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