Currently I must work on something else (for at least 2 days I think), then I will look back to these problems if needed. So don't hesitate to work on it if you can, my last investigations are in my last mail.
On 5/21/07, Brad Colbert <[EMAIL PROTECTED]> wrote:
Gentlemen, Serge, earlier you had mentioned that you may be working on a fix? Is this true? I don't want to duplicate effort, so if that is so I'll hold off on a fix. Cheers, Brad --- Brad Colbert Renaissance Sciences Corporation W: 480 290-3997 F: 425 675-8044 ________________________________ From: [EMAIL PROTECTED] on behalf of Stephan Huber Sent: Sun 5/20/2007 5:18 AM To: osg users Subject: Re: [osg-users] Win32 CLOSE event Serge Lages schrieb: > So _numWindowsOpenAtLastSetUpThreading stays at 1 and at line 1301 we > never set _done to true. > > If I switch to the threading model "CullDrawThreadPerContext" the > application is properly closed, but in the other modes I have other > errors and I will look further to find what are the problems (it seems > to be a problem of thread termination). I am experiencing similar problems on OS X, see my other mail for some stack-traces :) Stephan _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/ _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
-- Serge Lages http://www.magrathea-engine.org
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