Robert Osfield wrote:
Hi Eric,

We'll try out you suggestions on running .app's tomorrow.

I don't think running things using
./osganimate,app/Contents/MacOS/osganimate is any way acceptable
though, users who work on other platforms will expect the examples to
all build and run like on any other platforms, its seems crazy that
OSX should be so different.  For instance try running the
runexamples.bat with the .app approach...

Like it or not, OS/X *is* different. An overbroad generalization is that the Mac makes application development more difficult in order to simplify the end user's experience.



If we want to have native style OSX examples then fine, but I don't
think this need spill over into standard OSG examples - they
practically all expect command line options, its just the way they are
written - they are OSG scene graph examples, they are not GUI
examples.

Here lies the crux of the matter. What is the intended audience of the example programs for OS/X users? Is the audience an OSG user that happens to use a Mac, or is it a Mac user that want to learn OSG? If the former, then forcing them to use the command-line is acceptable. If the latter, then forcing them to use the command-line is unacceptable. I suspect that the latter community is 100+ times larger than the former.


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