Hello Robert,

Perhaps we should amend the Win32 build so that the plugins get placed
in OpenSceneGraph/bin/osgPlugins-version  rather than
lib/osgPlugins-version.  Dll's also need to go in the bin directory as
well, although I believe there is a CMake bug that prevents this right
now.

Windows/Cmake experts thoughts?

I am always running the SVN version (updated semi-daily), so my comments are based on that - but this would probably explain why some people are having trouble with the Win32 installer and where the plugins are in that version...

I just checked, and it seems that when you build the INSTALL project from Visual Studio (which is not built by default when pressing F7 (build all) - you have to install manually, kind of like make versus make install) it copies the plugin dlls directly into the bin directory. Naturally, this overwrites any previous versions of plugins that were there, and it obviously finds them afterwards, but it does not keep the nice clean structure of having the plugins in a osgPlugins-<version> directory.

I don't think this is the wanted behaviour. There should probably be a bin/osgPlugins-<version> directory on Windows, because the bin directory is the one that's in the path, and there is no such thing as LD_LIBRARY_PATH on Windows...

Thoughts?

J-S
--
______________________________________________________
Jean-Sebastien Guay     [EMAIL PROTECTED]
                        http://whitestar02.webhop.org/

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