Hello, all. I am a psychology student (non-programmer) working with a programmer to create a virtual reality environment for use in a perception experiment. I have an .osg file that was exported from the program Blender. I simply want to view this file in a window so that I can make sure all the coloring is correct. I have no knowledge of C++. I tried opening the file with OSGviewer that comes with OSG. This didnt work. What would be an easy way to view this file? I have Xcode and a Mac running OSX 10.4.10.
I have tried running the example in Xcode with the plugins and frameworks form the OSG disk image loaded (I followed a video tutorial and did everything regarding the plugins and frameworks to the t). When I tell Xcode to build it comes up with 6 errors. help_Prefix.pch:149: error: osg/UnitTestFramework: No such file or directory help_Prefix.pch:189: error: osgDB/ReentrantMutex: No such file or directory help_Prefix.pch:216: error: osgGA/GUIEventHandlerVisitor: No such file or directory help_Prefix.pch:220: error: osgGA/SetSceneViewVisitor: No such file or directory help_Prefix.pch:322: error: osgTerrain/HeightFieldNode: No such file or directory help_Prefix.pch:323: error: osgTerrain/HeightFieldRenderer: No such file or directory I know this probably isnt the most interesting question to address but hopefully it is a somewhat easy question to answer. If anyone can help me out it would be greatly appreciated. _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
