Hi,

The help_Prefix.pch is clearly out of data w.r.t the current version
of the OSG.

Which version of the OSG are you using and where do you source help_Prefix.pch?

On 6/28/07, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote:
Hello, all.

I am a  psychology student (non-programmer) working with a programmer to create
a virtual reality environment for use in a perception experiment.  I have an
.osg file that was exported from the program Blender.  I simply want to view
this file in a window so that I can make sure all the coloring is correct.  I
have no knowledge of C++.  I tried opening the file with OSGviewer that comes
with OSG.  This didn't work.  What would be an easy way to view this file?  I
have Xcode and a Mac running  OSX 10.4.10.


I have tried running the example in Xcode with the plugins and frameworks form
the OSG disk image loaded (I followed a video tutorial and did everything
regarding the plugins and frameworks to the t).  When I tell Xcode to build it
comes up with 6 errors.

help_Prefix.pch:149: error: osg/UnitTestFramework: No such file or directory

help_Prefix.pch:189: error: osgDB/ReentrantMutex: No such file or directory

help_Prefix.pch:216: error: osgGA/GUIEventHandlerVisitor: No such file or
directory

help_Prefix.pch:220: error: osgGA/SetSceneViewVisitor: No such file or directory

help_Prefix.pch:322: error: osgTerrain/HeightFieldNode: No such file or
directory

help_Prefix.pch:323: error: osgTerrain/HeightFieldRenderer: No such file or
directory

I know this probably isn't the most interesting question to address but
hopefully it is a somewhat easy question to answer.  If anyone can help me out
it would be greatly appreciated.

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