hello:
 I meets a Problem when use two seneviews .     I use one sceneview for render 
into the window,another render into an fbo .But the problem is after  the pass 
: "render into fbo" runed, some texture missing when render to main 
window........But the texture pointer still exist in it's position ,but can't 
be used both for rendering or save to a file. What may cause the 
situation???Can anyone give me some suggestions?
                  Thanks alot .
                                                          wangmiao 
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