hello:
I meets a Problem when use two seneviews . I use one sceneview for render
into the window,another render into an fbo .But the problem is after the pass
: "render into fbo" runed, some texture missing when render to main
window........But the texture pointer still exist in it's position ,but can't
be used both for rendering or save to a file. What may cause the
situation???Can anyone give me some suggestions?
Thanks alot .
wangmiao _______________________________________________
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