On 6/29/07, Ulrich Hertlein <[EMAIL PROTECTED]> wrote:
BOURDIN Pierre wrote:
> Le vendredi 29 juin 2007 à 12:52 +0200, Benoît Poulard a écrit :
> And if I load 2 différents models like an helo in the server and and
> wheel on the client (see screenshot), each application shows its own
> model, but the actions made on the master are forwarded on the client
> (like zooming etc..).
osgcluster is the simplest way to implement a cluster. It only syncs the
camera position/orientation from the server to its clients. It does not
transmit models or node modifications across the network.
osgcluster does now send keyboard events as well as camera data. Its
not robust though, but could be made robust given a bit more time.
To stress what other replies have said osgcluster is the pretty well
the simplicist way to get an osg database running over a cluster, its
also the least sophisticated, least robust - its just a quick little
example, not an attempt to provide a full scale solution. There are
lots of toolkits on top of the OSG that provide more sophisticated
solutions - VR-Juggler and other VR toolkits integrated with the OSG
and provide this functionality.
Robert.
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