Hi Kristin, There is too little to go on to be able to say what is going wrong at your end. Which platform are you working on? Does the movie play when using osgmovie?
When you say its failing, what is happening? Robert. On 6/29/07, Alfero, Kristin <[EMAIL PROTECTED]> wrote:
I'm working off of the osgmovie example, but it seems to be failing at the imagestream play: if(image == NULL) { cout << "Image was NULL" << endl; return -1; } osg::ImageStream* imagestream = dynamic_cast<osg::ImageStream*>(image); if (imagestream != NULL) { imagestream->play(); } The pointer is not null, so I don't see why it is failing. Any ideas or suggestions? Thanks in advance _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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