Adrian, As suggested by Paul, simply adding #include <algorithm> does the trick. I think the std::find function does exactly what you inlined as a workaround :)
Thibault On 7/6/07, Adrian Egli <[EMAIL PROTECTED]> wrote:
i did a work around fix 2007/7/6, Serge Lages <[EMAIL PROTECTED]>: > > Same problem for me with an update this morning. :/ > > On 7/6/07, Adrian Egli < [EMAIL PROTECTED]> wrote: > > > GraphicsContext.cpp(190) : error C2039: 'find' : is not a member of > > 'std' > > GraphicsContext.cpp(190) : error C3861: 'find': identifier not found, > > even with argument-dependent lookup > > GraphicsContext.cpp (204) : error C2039: 'find' : is not a member of > > 'std' > > GraphicsContext.cpp(204) : error C3861: 'find': identifier not found, > > even with argument-dependent lookup > > > > on windows xp and visual studio 7.1 > > > > /adegli > > > > > > _______________________________________________ > > osg-users mailing list > > osg-users@openscenegraph.net > > http://openscenegraph.net/mailman/listinfo/osg-users > > http://www.openscenegraph.org/ > > > > > > -- > Serge Lages > http://www.magrathea-engine.org > _______________________________________________ > osg-users mailing list > osg-users@openscenegraph.net > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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