Hello Jan,
Ah, OK - I thought that the release/debug difference applied to C code as well.
As I later said, I had forgotten that Mike's 3rd party package included debug versions of the C libraries too. So that means my other assumptions could have been wrong too.
In any case, it seems that linking the OSG VRML plugin to a release OpenVRML lib works equally well for debug and release builds of OSG, so it seems it's not a hard and fast rule either. Gotta love Microsoft (or not).
Or built with an old VS version. That version of OpenVRML is quite old.
That's true, and you've probably nailed it there. Hadn't thought of that. If it was compiled with VS 6.0 for example, it would give similar problems as if the runtime was wrong.
J-S -- ______________________________________________________ Jean-Sebastien Guay [EMAIL PROTECTED] http://whitestar02.webhop.org/ ---------------------------------------------------------------- This message was sent using IMP, the Internet Messaging Program. _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/