Thanks for this information ! I guess the "patch" you're speaking about are simple compilation issues due to changes in osg 2.0 API, or is there an official osgLua patch somewhere ?
Manu. 2007/7/13, Ole-Morten Duesund <[EMAIL PROTECTED]>:
We're using osgLua at work and we're very happy with it. For now you'll need to patch it to get it to work with osg2.0. Also, be aware that instantiating osg object via osgLua is slow. I can't really say if this is an osgLua or osgIntrospection/osgWrapper issue. Apart from this, it's great. And certainly easier than rolling your own. Not to mention, depending on osgIntrospection should be a lot more future-proof than maintaining your own bindings. - OM _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
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