In fact, what I would need is a way to access the "class" using the name... (like in java)... but I'm don't think this is possible... is it ? snif.
Manu. 2007/7/13, Emmanuel Roche <[EMAIL PROTECTED]>:
Hmmm... sorry for this question if it is a stupid one, but I really don't know how to proceed: suppose I have a void pointer (void* myObject for example) and the name describing what this pointer is ("osg::Geode" for example).... is there a solution to build a osgIntrospection::Value from this ? I mean, an osgIntrospection::Value "knowing" it is an osg::Geode, so I guess not simply built from the void pointer.... :-( Manu.
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