In fact, what I would need is a way to access the "class" using the name...
(like in java)... but  I'm don't think this is  possible... is it ? snif.

Manu.


2007/7/13, Emmanuel Roche <[EMAIL PROTECTED]>:

Hmmm... sorry for this question if it is a stupid one, but I really don't
know how to proceed:


suppose I have a void pointer (void* myObject for example)  and the name
describing what this pointer is ("osg::Geode" for example)....

is there a solution to build a osgIntrospection::Value from this ? I mean,
an osgIntrospection::Value "knowing" it is an osg::Geode, so I guess not
simply built from the void pointer.... :-(

Manu.


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