Hi Zach, On 7/18/07, Zach Deedler <[EMAIL PROTECTED]> wrote:
Is creating a render window necessary with osgconv? Sometimes I am running osgconv in the background while viewing other osg files with osgviewer. Somehow this causes the conversion to fail. I haven't tried >= osg2.0, though.
osgconv uses a OpenGL graphics context to do texture compression. In 2.1.x osgconv is able to use a pbuffer to do the compilation. I don't know if this will affect the failure you've seen though - it should be possible to run two OSG apps with two contexts in parallel, soI have no clue as to what caused the failure but might be worth a try of 2.1.x or the SVN version. Robert. _______________________________________________ osg-users mailing list osg-users@openscenegraph.net http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/