Works, thanks!
Am 15.10.18 um 21:03 schrieb Raymond Auge:
You probably want to actually wait for the framework to stop: FrameworkEvent frameworkEvent = Launcher.framework.waitForStop(timeout); if (frameworkEvent.getType() == FrameworkEvent.WAIT_TIMEDOUT) {_log.error("OSGi framework event {} triggered after a {}ms timeout", frameworkEvent, timeout);} else if (_log.isInfoEnabled()) { _log.info <http://log.info>(frameworkEvent); } HTH, - RayOn Mon, Oct 15, 2018 at 2:41 PM Martin Petzold via osgi-dev <[email protected] <mailto:[email protected]>> wrote:Dear list. My aim is a graceful stop of the OSGi framework and all OSGi blueprint components. If I stop the OSGi framework, the OSGi blueprint components are not destroyed (destroy methods are not called). Why is this the case and how can I destroy them. I have my own OSGi launcher implementation. I'm using a shutdown hook and then stop the OSGi framework: Runtime.getRuntime().addShutdownHook(new Thread() { @Override public void run() { Launcher.logService.log(LogService.LOG_WARNING, "HANDLE SHUTDOWN"); if(Launcher.framework != null) { try { Launcher.framework.stop(); } catch (BundleException e) { Launcher.logService.log(LogService.LOG_ERROR, "Shutdown" + ((Launcher.framework != null) ? " of " + Launcher.framework.getSymbolicName() + " " : " ") + "failed!", e); System.exit(-1); } } } }); Thanks and kind regards, Martin _______________________________________________ OSGi Developer Mail List [email protected] <mailto:[email protected]> https://mail.osgi.org/mailman/listinfo/osgi-dev --*Raymond Augé* <http://www.liferay.com/web/raymond.auge/profile> (@rotty3000) Senior Software Architect *Liferay, Inc.* <http://www.liferay.com> (@Liferay) Board Member & EEG Co-Chair, OSGi Alliance <http://osgi.org> (@OSGiAlliance)
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