Thanks Harrison, I *think* I hear what you're saying. There is a lot of cultural baggage around the word game. But I'm really not hearing that you're getting what I'm saying.

As I tried to convey unsuccessfully alas, and maybe this is a dead letter attempt and I should only speak latin here (being in Rome), but there is no REAL vs. SIMULATION context at all in what Dan or I are trying to convey. That's why I quoted Dr. Carse about there being "only one infinite game". We are addressing a very REAL game. The game of Life. Not fake or pretend.

The sense of the word game that is being put forward as helpful to this community is not in any way restricted to the software community. There certainly are insights coming from the world of game design that have been referenced earlier - and which even from your own writings in the use of the term 'play' that feel in alignment with what this community is trying to accomplish. And this is also an area of growing popular interest.

Case in point - Jane McGonigal wrote a best seller "Reality is Broken" which includes much relevant modern psychology as well as ideas from game design which is driving real and palpable investments in an extremely broad community, including for example social justice. Her basic thesis is that we can bring insights from what she speaks of as a huge abandonment and immigration away from "Reality" into the "Pretend" world of flickering images and twitching fingers on gaming console buttons, to fix reality to make it more fun and engaging so more people can work on real problems but with the benefits of the insights from good game design.

The realm of the word "game" is rich with opportunity and actual investments that will not just help engage the software community, but everyone.

    Harold



On 10/9/13 9:10 AM, Harrison Owen wrote:

Harold -- Conversation surely continues! Never fear!! And I surely hear what you are saying, but as I commented to Dan in a private note -- "Never fear Dan. I think I do understand. As an old gamer, having used both the theory and practice extensively in the '70's for the development of health care policy and programs, I am profoundly aware of the power and the possibilities. As I used to say in those ancient days -- Gaming allows us to do in pretend time what is impossible or illegal to do in real time. Covers a lot of bases and gets a lot done. That said, I would never use gaming when I could play for real. I just went for it. I think that may be the source of my discomfort when "game" is attached to OS. As far as I am concerned -- when in Open Space, we are "going for it for real." It ain't a game.

Your use of the words and concepts certainly make sense given the context and the community you are addressing (Agile, Scrum, etc.) But I am just not sure that they translate well into a broader and different community. I have and certainly can be very wrong, but I've always found that when in Rome a little Latin will do J"

My real point is that when seeking to help us understand what Dan is all about (and it is a marvelous project), his phrasing may not be the most felicitous. Then again my difficulty may well be an advanced case of hardening of the neuronal pathways. Happens JJ

Harrison

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*From:*Harold Shinsato [mailto:[email protected]]
*Sent:* Wednesday, October 09, 2013 9:29 AM
*To:* World wide Open Space Technology email list
*Cc:* Harrison Owen
*Subject:* Re: [OSList] The OST Game

Harrison,

Ok, I'll take your word from previous posts that I won't be in trouble if I risk going up against you again - or maybe it's just a hope that this thread won't be shut down due to misunderstandings.

The statement "OST is a game" actually doesn't work for me so much because it uncomfortably reduces all the ideas and philosophy (and practice) of OST into a word that unfortunately has for many negative connotations. But perhaps I'll invite thinking about OST *as* a game instead. Perhaps that can help prevent cognitive dissonance and allow for this conversation to continue.

My understanding of the word game as used by Daniel Mezick and others comes from game theory - and could open up many benefits.

The briefest way I think to hope to keep this particular door open for those in this community who might find the word game unpleasant would be to suggest the book "Finite and Infinite Games: A Vision of Life as Play and Possibility" by James P. Carse. Mr. Carse actually is a professor of history and literature of religion - and his thinking in that book is very poetic and beautiful. And it reminds me much of Open Space thinking - and I won't even attempt to dive into his thesis any more than to look at what I think sums up the thinking being the final sentence in the book. "There is only one infinite game."

The bigger game of Open Space is the game of life - the unending story - the "one infinite game". And an OST meeting or conference is a finite game which seems to open up an experience of the infinite game in a beautiful way. And yet, there's still value in seeing the finite game aspects of OST in that context.

Alas, perhaps this attempt will be futile. But I hold out hope that others won't be discouraged from this perspective on OST as a game and it's benefits.

    Harold

On 10/7/13 1:25 PM, Harrison Owen wrote:

    Dan -- Using the word, "game" as you do, I guess it sort of works
    with OS, but I do confess a certain feeling of cognitive
    dissonance, which I suspect may be shared by some of my
    colleagues. In any event, it certainly would not be a word I would
    use. But that doesn't mean a great deal. However, when you say,
    "Leaders choose to play OST. Or not," I do feel called upon to say
    something like... Oh Yes?

    Some people refer to the "Game of Life," but it is scarcely a game
    you choose to play (or not). Not playing is called suicide, I
    think, and while some people do make that choice it is not a
    choice that most folks would considered good, useful, or positive.
    It is more like canceling all choices. Out of the Game, so to speak.

    I feel rather the same way about OS, and for all the same reasons.
    OS for me is not a process we choose to do or not do -- quite
    simply it is what we are --  Self organizing, and OS is only an
    invitation to be ourselves fully and purposefully. We can chose to
    be ourselves with distinction, despair, or something in between --
     but so long as we remain on the planet in some viable form, we
    got no choice. We are what we are, what we are. Put a little
    differently, OS is not something new and different, it is just a
    small name change for what has been around for quite a while:
    life.  I guess you can call it a game, but somehow that seems to
    miss some of the nuances.

    Harrison

--
Harold Shinsato
[email protected] <mailto:[email protected]>
http://shinsato.com
twitter: @hajush <http://twitter.com/hajush>



--
Harold Shinsato
[email protected] <mailto:[email protected]>
http://shinsato.com
twitter: @hajush <http://twitter.com/hajush>

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