In my understanding, it is similar as in the LocusMap.

The "Map display scale", shown by the scale ruler,

is combination of map zoom level, determining via OSMAnd and the used theme what will be shown,

and the map look relative percentage scale (mentioned long press of zoom buttons),
that just resize the final picture of the drawn map,
mostly for viewing convenience of users.

So e.g L12 with 400% zoom
will have the same map scale
as L14 with with 100% zoom
and as L16 with 25% zoom.

But the first will have the least amount of drawn details
and the last will have the largest amount.

AFAIK, OSMAnd uses some hard limit of a minimal zoom when it is willing to ever draw a particular map feature. This may be related to encoded map zoom layers, some details may be absent in low zooms.

Then there are soft limits of used vector map themes, that may pistpone the detail drawing to higher zoom levels.

Perhaps one of ways us to look for a theme that draw details ASAP when the app allows that.

The native themes of OpenAndroMaps( MapsForge .map format), used widely in LocusMap and other applications, had 2 zoom aware variants Elevate and Elements. The former is for rather "dense" areas, while the latter for "sparse" areas like your case.


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Dne 10. října 2018 8:26:12 Peter B <[email protected]> napsal:

Make a loong tap on the zoom buttons (+/-) until a menu comes up. Then use
a smaler percentage to increase the amoumt of information which is shown on
the map. Just try it out.
Peter.

Am Mittwoch, 10. Oktober 2018 05:59:54 UTC+2 schrieb Samuel Walladge:

The default behaviour of Osmand (and likewise many other maps) is to hide
more minor roads as the user zooms out. This is a nice feature most of the
time, but is frustrating when viewing sparse areas of the map where the
most useful roads are the minor roads.

For example, when driving through a national park in Australia. You need
to zoom out to see a better perspective, but then have to zoom in a long
way to make the roads visible to plan the trip ahead. It's difficult and
frustrating to keep zooming in and out to keep both the perspective and
where the roads are in your head.

What would be useful is an option to disable hiding minor roads. This
could be off by default, but easily accessible to show all the roads when
required. It may require some checks to make sure it won't attempt to
render too many roads at once if the option is toggled over an area with
dense roads.

What I'm interested to know is:

- does this option already exist and I just couldn't find it?
- if not, would the developers be interested in adding this?

Thanks.


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