Thanks Casey,
This website contains so much information about this subject, especially the
FAQ.

Ori.

On Sun, Oct 10, 2010 at 9:32 AM, Casey Tucker <dctuc...@hotmail.com> wrote:

>  I found this to be a good starting point for exploring the properties of
> digital filters:
>
> http://musicdsp.org/archive.php?classid=3#64
>
> I know that doesn't exactly answer your original question, but it should
> provide insight.
>
> This is also a good one:
> http://musicdsp.org/archive.php?classid=3#197
>
> -Casey
>
> ------------------------------
> From: vbc...@gmail.com
> Date: Sat, 9 Oct 2010 19:34:57 +0200
> To: oss-devel@mailman.opensound.com
> Subject: [oss-devel] Low-pass filter
>
>
> Hello,
>
> I'm experimenting with DSP. I read a bit about High/Low pass filters, and
> saw an algorithm in Wikipedia (http://en.wikipedia.org/wiki/High-pass_ ...
> ementation<http://en.wikipedia.org/wiki/High-pass_filter#Algorithmic_implementation>).
> I tried to implement it in C++, but what are the time interval (dt) and time
> constant (RC) in this algorithm? Which values should I put in them?
>
> Ori.
>
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>


-- 
Two strings walk into a bar and sit down. The bartender says, “So what’ll it
be?”
The first string says, “I think I’ll have a beer quag fulk boorg jdk^CjfdLk
jk3s d#f67howe%^U r89nvy~~owmc63^Dz x.xvcu”

“Please excuse my friend,” the second string says, “He isn’t
null-terminated.”
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