Thanks you very much Jordi for your answer... 

Le jeudi 13 août 2015 08:37:56 UTC+2, Jordi Inglada a écrit :
>
> Hi, 
>
> In OTB, a window radius is always the half-size of the window without 
> the center pixel. Therefore, you are right: the window size = 2 * radius + 
> 1. 
>
> I assume that you are trying to use the HaralickTextureExtraction 
> application. 
>
> Displacement and orientation are given using the 2 offset parameters. 
> Displacement and orentation define a vector in polar coordinates, while 
> xoffset and yoffset define it in cartesian coordinates: 
>
> displacement = sqrt(xoffset^2+yoffset^2) 
> orientation = atan(yoffset/xoffset) 
>
> The HaralickTextureExtraction allows you also to define the parameters 
> of the histogram (min, max, number of bins) used for the computation of 
> the co-occurrence matrix. 
>
> You can also compute only sub-sets of the whole list of Haralick 
> textures with the "-texture" parameter setting it to 
> simple/advanced/higher: 
>
> simple: Energy, Entropy, Correlation, Inverse Difference Moment,\ 
>     Inertia, Cluster Shade, Cluster Prominence and Haralick Correlation 
>
> advanced: simple + Mean, Variance, Sum Average, Sum Variance,\ 
>     Sum Entropy, Difference of Entropies, Difference of Variances, IC1 and 
> IC2 
>
> higher: advanced + Short Run Emphasis, Long Run Emphasis, Grey-Level 
> Nonuniformity, Run Length Nonuniformity, Run Percentage, \ 
>     Low Grey-Level Run Emphasis, High Grey-Level Run Emphasis, Short Run 
> Low Grey-Level Emphasis, Short Run High Grey-Level Emphasis, \ 
>     Long Run Low Grey-Level Emphasis and Long Run High Grey-Level 
>     Emphasis 
>
> The output of the application is a multi-channel image with the textures 
> in each band in the order given above. 
>
> Jordi 
>
>
> OneK <[email protected] <javascript:>> wrote: 
> > 
> > Hey Everyone, 
> > 
> > I'm trying to use the Haralick Texture in OTB, but I don't find clear 
> information about it. 
> > 
> > We have to define 3 main parameters which are : 
> > 
> > - window size, 
> > - displacement, 
> > - orientation. 
> > 
> > First of all, I can't really understand if "radius" is equal to the size 
> of window or if I have to use the formula : window size = 2 * radius + 1 ? 
> > In the first case, we will have a window of 2*2 per default (???) and in 
> the second case, we will have a window of 5*5 per default (I prefer). 
> > What is the good answer ? The first, the second, noone ?? 
> > 
> > Secondly, I would like to understand if the offset give an information 
> on the displacement in pixels (example : offset x = 1 and offset y = 1 give 
> a displacement of one pixel) 
> > or if it gives information on the orientation (example : offset x = 1 
> and offset y = 1 give an orientation of 45°) ? I am really confused... 
> > 
> > We have any other parameter to define in order to launch a texture 
> Haralick int OTB. Where is the 3rd parameter ?? 
> > 
> > Thanks for your help, 
> > Best regards, 
> > 
> > OneK 
> > 
> > 
> > -- 
>

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