i think the main problem is: we don´t have this feature in owfs, the
time to write over onewire + time to wait display is just a 'human'
problem, if you want to wait program to execute the charset to be
update you will wait.
do you think that 1 second is a good time to update 80 characters in a
screen? do you have only one display in you onewire bus? do you need
fast write to screen? use ethernet displays :)
onewire is slow (speed is relative... slower than ethernet),
everythink that you can do in computer is faster than send it over
onewire (iconv for example)
using the default display charset is the better option (you can buy
any display and don´t need to update the rom)
so, using a iconv library to display the right information is better,
since it´s faster than update charset+send the bytes, and it´s more
portable and more standard with you display seller
change charset is a good feature

you can implement it with owshell + display datasheet, did you tried?
try to code a owshell function to update charset using display
datasheet =) after this send the code to paul, or another owfs coder
=) i think it´s faster than wait a todo/bug repair list

2011/1/27 patyrk <[email protected]>:
> Dnia 2011-01-27, czw o godzinie 17:34 -0200, Roberto Spadim pisze:
>> the numbers must be checked with datasheet it´s just a example...
>> check onewire speed
>> check owfs code sent to onewire device
>> sum the number of bits, multiply by onewire bits/seconds you will get
>> the minimal speed
>> check with real application you will get current speed (minimal +
>> latencies + memory + cpu times + operational system speed + etc)
>> check with real aplication is better with real eletronic devices not
>> eyes and leds (they aren´t so precise like eletronic devices)
>
> But the main point is that the a write to CG RAM is more or less 4 times
> the data that writing message to the 2x16 display?
> Do you agree with me?
>
>
> --
> p4trykx
>
>
>
>
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-- 
Roberto Spadim
Spadim Technology / SPAEmpresarial

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