My understanding is that Unity3D doesn't let you produce a web client. So 
we built our own to do web & native from the one codebase.
Tried to talk to Xamarin about licensing just their compiler to integrate 
into the web-based IDE we have built, but they stopped talking about having 
an OEM agreement once they saw some screenshots. (Thought I should state 
that in case anyone else is thinking of heading down that path)
So the plan now is to parse C# to Objective-C for iOS and to Java for 
Android....unless another option pops up.

Perhaps a scripting language on top of C# eventually too, so enable 
part-time programmers to participate too....looks like there might be a 
scriptcs session this Sunday at Microsoft office in Brisbane - so will be 
interesting to see where others are at.
Andrew

----------------------------------------
From: "David Connors" <[email protected]>
Sent: Thursday, September 05, 2013 8:47 AM
To: "ozDotNet" <[email protected]>
Subject: Re: [OT] FixWPF err.. FixUXPlat?

On Thu, Sep 5, 2013 at 8:40 AM, Scott Barnes <[email protected]> 
wrote:
  I had not known that stat but based on their other stats it doesn't 
surprise me ..
Until now Flash has been a strong force in the casual gaming scene but 
since adobe announced its discontinuing work on this it will probably 
create more share for unity   
[ ... ] I will say this though if Microsoft can't backfill XNA with their 
own gaming engine the is unity3d that natural choice or is it a case of 
acquire (which I doubt they will sell) or beat? Which already puts them way 
behind in adoption?   
I thought the funding figures for Xamarin were interesting. They have 6 mil 
in cash but also got a recent funding round of 16 mil. I don't know what 
the equity dilution was for that 16 mil nor why you need it if you cash 
spend the cash you have but ... they are a very strategic asset for a 
number of companies. I have no idea why no one has bought them yet. As for 
doubting Xamarin or Unity would sell ... every man has his price. Spending 
500 mil on Xamarin would get MS a lot better return than 7bln for the 
bottom half of Nokia's corpse.    
As for XNA ... it is irrelevant. YOu sould have to have rocks in your head 
to invest in it. Great idea for 2001 but in 2013 it would cripple your 
revenue as a game dev. Unity gives you one code based across 
PC/iTard/Android and apparently Sony is on board in a big way for indie 
games on the PS4.   
David. 


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