agreed it does beat "write once IF conditionX == conditionY THEN debug here
ELSE IF X!=Z debug here .. .... 200 IF/ELSE statements later... debug
everywhere" :)


---
Regards,
Scott Barnes
http://www.riagenic.com


On Thu, Sep 5, 2013 at 10:31 AM, mike smith <[email protected]> wrote:

> I call that model "write once, debug everywhere"
>
>
> On Wed, Sep 4, 2013 at 10:18 PM, Joseph Cooney <[email protected]>wrote:
>
>> I like the 'compile for all' idea. I guess you can do that with portable
>> class libraries....a bit. But it could be much much much better than that.
>>
>> Step 1. - > buy MONO....not the product, the company
>> Step 2. -> Buy/build something that lets you suck in an iOS project or
>> Android project, convert it to MONO, and re-target it on all the platforms,
>> including windows phone
>> Step 3. -> every time something ships on iOS/Android it ships for WP8 and
>> maybe Win8 too
>>
>> we could call it 'write once, run anywhere'.....
>>
>>
>> On Wed, Sep 4, 2013 at 11:52 AM, Scott Barnes <[email protected]>wrote:
>>
>>> Last night at TechEd i was asked twice about the future of .NET etc
>>> usual rants.. but in both cases I was also asked "How would you fix all of
>>> this" style questions. It got me thinking and I dunno, here's my actual
>>> response to that question but I'd also be curious to see how you all would
>>> navigate out of this should you be "In charge" of it all?
>>>
>>> - Tooling. Offer .NET developers a smarter approach to their deployment
>>> strategies. Instead of forcing them to abandon WPF through variety of
>>> Namespace or "Adopt HTML5 or go away" thinking, instead take a page out of
>>> the gaming / phonegap style solutions and offer them the ability to compile
>>> for both old and new via tooling. Given not much has changed in terms of
>>> developers executing on their "Apps" (forms, dashboards, blah blah) theres
>>> really no added benefit to Windows8 Style development vs WPF other than
>>> touch API's and *maybe* async support and/or Win8 Store targeting...
>>>
>>> - Design <-> Developer Design Tool. Blend was rushed, poorly thought out
>>> and had a terrible monetization projection(s) attached (MSDN killed Blend's
>>> funding). The problem hasn't gone a way its just amplified further by
>>> abstracting designers further away from the developer <-> designer
>>> workflows. I'd restart the Blend tooling problem but i'd break the problem
>>> into 3 different lenses (Screen Size/Layout, Binding, Styling and Theming).
>>> I'd focus on establishing a tool that acts as conduit / bridge to products
>>> from Adobe, Maxon (c4d), Autodesk and so on.
>>>
>>> Imho I think if you focused on both of these two core issues you could
>>> unblock a lot of stalling around platform adoption within the Microsoft
>>> ecosystem ... that being said I see none of the above leadership from
>>> Microsoft today and i'm not convinced so far we will unless its "adopt win8
>>> or get lost" mentality (5-10yrs from now may hold some water assuming
>>> ubiquity occurs in win8 and projects being built today start sunsetting
>>> whilst at the same time developers adopt and secure their futures through
>>> Win8 learning(s)).
>>>
>>> Agree? have better idea?
>>>
>>>
>>> ---
>>> Regards,
>>> Scott Barnes
>>> http://www.riagenic.com
>>>
>>
>>
>>
>> --
>>
>> w: http://jcooney.net
>> t: @josephcooney
>>
>
>
>
> --
> Meski
>
>    http://courteous.ly/aAOZcv
>
> "Going to Starbucks for coffee is like going to prison for sex. Sure,
> you'll get it, but it's going to be rough" - Adam Hills
>

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