Hi,
In an early discussion, one pointed out that Overlayweaver is a
distributed overlay simulator, meaning that a simulation (of a P2P
overlay) can be executed in different machines.
I have no luck finding information about that distributed mode. The
document was so little to gain some insight on how it was done. I was
wondering if anyone has had experience with Overlayweaver can describe
how it implements distributed simulations. Does it use HLA and a
specific RTI ?
One paper (titled "survey of p2p simulation" if i recall) points out
that OverlayWeaver's API was well-documented, but i could not find any
API documentation for the software, and the source code was not very
well commented.
Cheers,
Anh.
PS: has emailed the author, but got no reply from him yet !
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