Hi,
In an early discussion, one pointed out that Overlayweaver is a distributed overlay simulator, meaning that a simulation (of a P2P overlay) can be executed in different machines.

I have no luck finding information about that distributed mode. The document was so little to gain some insight on how it was done. I was wondering if anyone has had experience with Overlayweaver can describe how it implements distributed simulations. Does it use HLA and a specific RTI ?

One paper (titled "survey of p2p simulation" if i recall) points out that OverlayWeaver's API was well-documented, but i could not find any API documentation for the software, and the source code was not very well commented.

Cheers,
Anh.

PS: has emailed the author, but got no reply from him yet !
_______________________________________________
p2p-hackers mailing list
[email protected]
http://lists.zooko.com/mailman/listinfo/p2p-hackers

Reply via email to