On what I just said. If Client A connects to Client B that is connected to Peer Y then Client A can send a Lookup through Client B to Peer Y performing the bootstrap. Should clients be able to bootstrap off of other clients or is this to be reserved for public ip addresses as currently stated in draft? The confusion of this was created by multicast bootstrap. If multicast bootstrap is removed then this won't be a problem anymore.

Julian

On Oct 15, 2009, at 10:36 PM, jc wrote:

Cullen,
I may not be on the same page as to what I just said.(old email) This is referring to the fact that you CAN bootstrap off of ANY node? If so then the terminology needs to state otherwise about public ip address as well. Because you CAN bootstrap off of a Client behind the same NAT that is connected to a remote Peer that is inside the ring. I demonstrated this with multicast bootstrap.

If that is the case the following may be removed:

Because this is the first connection the peer
1461 makes, these nodes must have public IP addresses and therefore can be
1462       connected to directly.

from svn:

1451 The first thing the peer needs to do is form a connection to some 1460 "bootstrap node". Because this is the first connection the peer 1461 makes, these nodes must have public IP addresses and therefore can be 1462 connected to directly. Once a peer has connected to one or more 1463 bootstrap nodes, it can form connections in the usual way by routing 1464 Attach messages through the overlay to other nodes. Once a peer has 1465 connected to the overlay for the first time, it can cache the set of 1466 nodes it has connected to with public IP addresses for use as future
1467       bootstrap nodes.

If this wasn't the topic please disregard.

Julian

On Oct 15, 2009, at 10:02 PM, jc wrote:

As long as a client can perform lookups on behalf of other nodes this won't be a problem.

Julian

On Oct 15, 2009, at 9:06 PM, Cullen Jennings wrote:


I thought about this and talked to a few people. No one could see any reason the bootstrap node had to be a peer (clearly it can be a peer) so I went and updated the terminology to refer to bootstrap node instead of peer. Folks on the list, think about this one - if someone has a good reason that the bootstrap has to be a peer, this will need to be changed back.


On Sep 10, 2009, at 4:54 AM, jc wrote:

Hi,

From subversion(04) draft:

3.5.2.  Joining, Leaving, and Maintenance Overview

The first thing the peer needs to do is form a connection to some "bootstrap node".

10.5.  Contacting a Bootstrap Peer

When contacting a bootstrap peer, the joining peer sends a Ping request to the bootstrap peer's known IP address with the destination Node-ID set to the joining peer's Node-ID

When the requester peer finally does receive a response from some responding peer, it can note the Node-ID in the response and use this Node-ID to start sending requests to join the Overlay Instance as described in

There are two problems here, the first is simply terminology.

3.5.2 uses "bootstrap node"

10.5 uses "bootstrap peer"



The second, 10.5 does not mention forming a connection and looks as if it was based on a UDP bootstrap mechanism or the multicast bootstrap(10.4). Am I correct that 10.5 is attempting to refer to 3.5.2 and that 10.5 should clear up the fact that your forming a connection to a bootstrap peer and not simply sending a datagram to bootstrap nodes and waiting for responses?

REgaRDs,
Julian
_______________________________________________
P2PSIP mailing list
[email protected]
https://www.ietf.org/mailman/listinfo/p2psip


_______________________________________________
P2PSIP mailing list
[email protected]
https://www.ietf.org/mailman/listinfo/p2psip


_______________________________________________
P2PSIP mailing list
[email protected]
https://www.ietf.org/mailman/listinfo/p2psip

Reply via email to